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Saturday, July 04 2009 @ 07:46 AM CDT

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FinalBurn Alpha Rerecording 0.0.3a has been released!

Arcade

FinalBurn Alpha Rerecording is the rerecording version of FinalBurn Alpha with many customized features designed to aid in recording movie input files.

You can get them from our DOWNLOADS page

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Sega Saturn: Yabause 0.9.10 has been released!

Sega Saturn

This release fixes a number of emulation bugs. It also adds a new sound core, a new 68k core and two new joystick cores: one for Linux and one for Mac.

The windows port now supports up to 12 players and provides video recording and input recording.

You can get them from our DOWNLOADS page

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FB Alpha 0.2.97.06

ArcadeHere is what's new

  • Fixed the ZET interface when used with MAME's Z80 CPU core and removed support for all other Z80 CPU cores [Barry]
  • Updated lots of drivers to work with the changes to the ZET interface [Barry]
  • Updated some more drivers to work with the ZET interface changes [iq_132]
  • Improved existing Konami IC chip emulation and added support for some new chips [iq_132]
  • Ported the K0051649, K053260 and K054539 sound cores from MAME [iq_132]
  • Fixed the K0051649, K053260 and K054539 sound cores sample rate support [Barry]
  • Added a seperate timer to the YM3526 interface allowing the chip to be used with other FM chips [Barry]
  • Added support for the M6801 CPU in the M6800 interface [Barry]
  • Finally, and I do mean finally fixed the bug in the RF5C68 core, giving full sound in Sega System 18 [Barry]
  • Fixed the issues with the YM2203 core [Barry]
  • Big update to the cheat interface supporting multiple CPUs [iq_132]
  • Added savestate support to the Namco Sound module [Barry]
  • Converted the Galaga driver to use the ZET interface and added savestate support [Barry]
  • Converted the Sega System 1 driver to use the ZET interface [Barry]
  • Converted the MC8123 Sega System 16B games to use the ZET interface [Barry]
  • Converted the games in the Galaxian driver that used a custom interface to use the ZET interface [Barry]
  • Fixed savestate support in the M6809 CPU interface [iq_132]
  • Fixed savestate support in the M6800 series CPU interface [Barry]
  • Replaced the EEPROM code with a port from MAME [iq_132]
  • Updated the Battle Bakraid, Cave, CPS-1, CPS-2, ESD 16, Kaneko 16, Midas, Space Gun and Zero Point 2 drivers to work with the new EEPROM code [Barry][iq_132]
  • Fixed problem with the low-pass filter in the DirectSound plugin [Barry]
  • Added lots of Konami games [iq_132]
  • Added driver for Bubble Bobble and clones [Barry]
  • Added driver for Arabian [iq_132]
  • Added a bootleg of SCI to the Taito Z driver [Barry]
  • Added a clone of Forgotten Worlds to the CPS-1 driver [Barry]
  • Added clone of The Combatribes [Barry]
  • Added clone of Final Star Force [iq_132]
  • Added clone of The Legend of Kage[iq_132]
  • Fixed the DAC sound in King & Balloon [Barry]
  • Fixed Mighty Monkey and clones and enabled in release builds [Barry]
  • Enabled the Kangaroo driver in release builds now that the ZET interface changes made it work [iq_132]
  • Added support for hardware specific input presets, cps.ini, neogeo.ini and pgm.ini [Barry]
  • Added a Save preset button to the input dialog to save the currently defined inputs into a hardware preset file [Barry]
  • Updated the help file with details of the new items in the Input Dialog [Barry]
  • Fixed some issues with saving and reading files for drivers with more than 8 characters in their name [Barry]
  • Fixed an issue when updating the previous games list with drivers with more than 8 characters in their name [Barry]
  • Widened the short gamename column in the selection dialog [Barry]
  • Disabled the rather annoying system beep in DEBUG builds [iq_132]
  • Matched all sets to MAME 0.131u3 [Barry]

You can get them from our DOWNLOADS page

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SDLMame 0.131u3 for Slackware has been made yo!

SlackwareYou can read what's new HERE

You can get them from our DOWNLOADS page

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PC-Engine: Ootake 2.12 has been released

PC-Engine/TG16Here is what's new

- "Output Screenshot" was added to the "File" menu. The Screenshot in the
game can be preserved. It is possible to execute it with the [PrintScreen]
key, too. Moreover, the setting menu of the Screenshot was added.
- When WAV output menu ("File->Output WAV File") was executed, the bug where
the possibility that the error goes out existed was corrected.
- Additionally, a detailed part has been improved and corrected.
+ The execution file for "Windows 98/Me" was opened to the public. The
operation test is not done. Please see "Readme98.txt" in the ZIP file
about details and notes, etc.
http://www.ouma.jp/file/Ootake212-for98.zip

You can get it from our Downloads page
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Virtualbox 2.2.4 has been released!

General News

Here is what's new

VirtualBox 2.2.4 (released 2009-05-29)

This is a maintenance release. The following items were fixed and/or added:

  • Windows Installer: fixed a potential hang during installation
  • Windows Installer: fixed several problems (bug #3892)
  • Solaris hosts: make it work with Solaris build 114 or later (bug #3981)
  • Solaris hosts: fixed a bug serial port character handling found during loopback (bug #3120)
  • Linux hosts: adapted vboxdrv.sh to the latest changes in VBoxManage list runningvms (bug #4034)
  • Windows hosts: fixed a crash caused by host-only/bridged networking
  • Mac OS X hosts: fixed access to host DVD with passthrough disabled (bug #4077)
  • Guest Additions: fixed problems with KDE 4 not recognizing mouse clicks
  • Windows Additions: fixed incorrect 8-bit guest color depth in Windows 7 guests
  • GUI: warn if VT-x/AMD-V could not be enabled for guests that require this setting (bug #4055)
  • VMM: fixed occassional crash due to insuffient memory
  • VMM: fixed hanging 64 bits Solaris guests
  • VMM: restore from a saved state occassionally failed (bugs #3984 and #2742)
  • Clipboard: fixed a deadlock while shutting down the shared clipboard on X11 hosts (bug #4020)
  • OVF: fixed potential hang during import
  • OVF: fixed potential crashes during import/export on Win64 hosts
  • VBoxManage modifyhd --compact: fixed bug which could lead to crashes and image corruption (bug #3864)
  • VBoxManage metrics collect: now flushes the output stream.
  • VHD: made VBoxManage internalcommands sethduuid work for .vhd files (bug #3443)
  • VHD: some .vhd files could not be cloned (bug #4080)
  • VMDK: fixed creating snapshots
  • NAT: improvement of TCP connection establisment (bug #2987)
  • NAT: fixed order of DNS servers in DHCP lease (bug #4091)
  • NAT: fixed DHCP lease for multiple name servers (bug #3692)
  • NAT: fixed a potential segfault if the host lost its connectivity (bug #3964)
  • Shared Folders: deny access to parent directories on Windows hosts (bug #4090)
  • Shared Folders: make rm/rmdir work with Solaris guests on Windows hosts
  • Networking: fixed the problem with blocked receiving thread when a broadcast packet arrives too early to be handled by uninitialized e1000 adapter.
  • Networking: fixed the problem that caused host freezes/crashes when using bridged mode with host’s interface having RX checksum offloading on (bug #3926 and related). Fixes problems with TX offloading as well (bug #3870)
  • PXE boot: Added support for PRO/1000 MT Server adapter.
  • Python bindings: fixed keyword conflict
  • SCSI: fixed occasional crashes on Win64
  • Serial: allow to redirect the serial port to a raw file (bug #1023)
  • VRDP: fixed a rare incorrect screen update

You can get it from HERE

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MameUI32/64 0.131u3 and SDLMAME 0.131u3 FIX has been released!

MAMEYou can read what's new HERE

You can get them from our DOWNLOADS page

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FinalBurn Alpha shuffle 27.05.2009 has been released!

ArcadeHere's the changelog

- updated PGM driver, merged previous modification.
- updated ddragon3 driver.
- fixed input info for Alien vs Predator and clones.
- optimized speed for using translation gamelist (gamelist.ini can be saved with UTF-16LE format).
- changed to use GDI+ to display skin image.
- added use GDI+ to load images.
- added a UI option to enable/disable use GDI+.
- added save default input mapping.
(file is saved in config/presets/default.ini, default_cps.ini, default_neo.ini)
- added select cheat (push "select" button in cheat dialog).
- added cheat reload.
- source cleanup, removed asm filters.
- removed useless svc bootlegs.
- fixed some minor bugs. (Thanks to Ams, katana)
- updated romsets to match MAME 0.131u2.
* it's recommended to delete all ini files in config/games.

You can get it from our Downloads page
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DosBox 0.73 for Linux and Windows has been released!

General NewsHere's what's new

* Support for more graphics modes and cards.
* Improved Vista support.
* New OPL emulation cores.
* Sound fixes and improvements for Mac OS X.
* Lots of compatibility fixes.
* Lots of cdrom detection improvements.
* Lots of memory (EMS/XMS) improvements.
* Various fixes and enhancements for the recompiling core.
* Support for evdev.
* Lots of DOS fixes.
* Slightly faster!
* More stable.

You can get it from our Downloads page
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MAME Plus! x86 0.131u2 r4240 and a new MAME Plus 64bit has been released!

MAMEYou can read what's new HERE

You can get them from our DOWNLOADS page

DeSmuME

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