Ootake 2.23 has been released!

Here is what's new
- The speed and timing were brought close to the movement of a real machine.
In "World Heros 2", the problem that the screen has fallen into disorder (
generated from a recent version) was solved. In the battle scene of
"Seiya Monogatari", the problem that the screen has fallen into disorder (
generated from a recent version) was solved.
- The switching process of the resolution (FullScreen and Window-size) was
sped up a little. And, when the automatic resolution switch function of
full-screen is used, the problem that the screen occasionally fell into
disorder with an old video card etc. was solved.
* The speed of the screen switch processing might be considerably
different whether to use Direct3D or to use DirectDraw ("Setting->
Screen" menu). Select to be suitable for your environment.
* If the screen is not displayed by the Direct3D of an old personal
computer environment, select "TV Use NONE" and "RGB Use NONE" by
"Setting->Screen->Setting Direct3D" menu.
- At the dialog that opens file, when "File type" column is switched, the
bug that files had not been occasionally displayed (generated from v2.17)
was corrected.
- Additionally, a detailed part has been improved and corrected.
+ The execution file for "Windows 98/Me" was opened to the public. The
operation test is not done. Please see "Readme98.txt" in the ZIP file
about details and notes, etc.
You can get it from our DOWNLOADS page











